Tuesday, March 18, 2014

JavaScript - Document Object Model or DOM

Every web page resides inside a browser window which can be considered as an object.
A Document object represents the HTML document that is displayed in that window. The Document object has various properties that refer to other objects which allow access to and modification of document content.
The way that document content is accessed and modified is called the Document Object Model, or DOM. The Objects are organized in a hierarchy. This hierarchical structure applies to the organization of objects in a Web document.
  • Window object: Top of the hierarchy. It is the outmost element of the object hierarchy.
  • Document object: Each HTML document that gets loaded into a window becomes a document object. The document contains the content of the page.
  • Form object: Everything enclosed in the <form>...</form> tags sets the form object.
  • Form control elements: The form object contains all the elements defined for that object such as text fields, buttons, radio buttons, and checkboxes.
Here is a simple hierarchy of few important objects:
HTML DOM
There are several DOMs in existence. The following sections explain each of these DOMs in detail and describe how you can use them to access and modify document content.
  • The Legacy DOM: This is the model which was introduced in early versions of JavaScript language. It is well supported by all browsers, but allows access only to certain key portions of documents, such as forms, form elements, and images.
  • The W3C DOM: This document object model allows access and modification of all document content and is standardized by the World Wide Web Consortium (W3C). This model is supported by almost all the modern browsers.
  • The IE4 DOM: This document object model was introduced in Version 4 of Microsoft's Internet Explorer browser. IE 5 and later versions include support for most basic W3C DOM features.

DOM compatibility

If you want to write a script that uses the W3C DOM when it is available, and otherwise uses the IE 4 DOM if it is available, you can use a capability-testing approach that first checks for the existence of a method or property to determine whether the browser has the capability you desire. For example:
if (document.getElementById) {

  // If the W3C method exists, use it

}

else if (document.all) {

  // If the all[] array exists, use it

}

else {

  // Otherwise use the legacy DOM

}

Javascript Objects Overview

JavaScript is an Object Oriented Programming (OOP) language. A programming language can be called object-oriented if it provides four basic capabilities to developers:
  • Encapsulation . the capability to store related information, whether data or methods, together in an object
  • Aggregation . the capability to store one object inside of another object
  • Inheritance . the capability of a class to rely upon another class (or number of classes) for some of its properties and methods
  • Polymorphism . the capability to write one function or method that works in a variety of different ways
Objects are composed of attributes. If an attribute contains a function, it is considered to be a method of the object otherwise, the attribute is considered a property.

Object Properties:

Object properties can be any of the three primitive data types, or any of the abstract data types, such as another object. Object properties are usually variables that are used internally in the object's methods, but can also be globally visible variables that are used throughout the page.
The syntax for adding a property to an object is:
objectName.objectProperty = propertyValue;

Example:

Following is a simple example to show how to get a document title using "title" property of document object:
var str = document.title;

Object Methods:

The methods are functions that let the object do something or let something be done to it. There is little difference between a function and a method, except that a function is a standalone unit of statements and a method is attached to an object and can be referenced by the this keyword.
Methods are useful for everything from displaying the contents of the object to the screen to performing complex mathematical operations on a group of local properties and parameters.

Example:

Following is a simple example to show how to use write() method of document object to write any content on the document:
document.write("This is test");

User-Defined Objects:

All user-defined objects and built-in objects are descendants of an object called Object.

The new Operator:

The new operator is used to create an instance of an object. To create an object, the new operator is followed by the constructor method.
In the following example, the constructor methods are Object(), Array(), and Date(). These constructors are built-in JavaScript functions.
var employee = new Object();
var books = new Array("C++", "Perl", "Java");
var day = new Date("August 15, 1947");

The Object() Constructor:

A constructor is a function that creates and initializes an object. JavaScript provides a special constructor function called Object() to build the object. The return value of the Object() constructor is assigned to a variable.
The variable contains a reference to the new object. The properties assigned to the object are not variables and are not defined with the var keyword.

Example 1:

This example demonstrates how to create an object:
<html>
<head>
<title>User-defined objects</title>
<script type="text/javascript">
var book = new Object();   // Create the object
    book.subject = "Perl"; // Assign properties to the object
    book.author  = "Mohtashim";
</script>
</head>
<body>
<script type="text/javascript">
   document.write("Book name is : " + book.subject + "<br>");
   document.write("Book author is : " + book.author + "<br>");
</script>
</body>
</html>

Example 2:

This example demonstrates how to create an object with a User-Defined Function. Here this keyword is used to refer to the object that has been passed to a function:
<html>
<head>
<title>User-defined objects</title>
<script type="text/javascript">
function book(title, author){
    this.title = title; 
    this.author  = author;
}
</script>
</head>
<body>
<script type="text/javascript">
   var myBook = new book("Perl", "Mohtashim");
   document.write("Book title is : " + myBook.title + "<br>");
   document.write("Book author is : " + myBook.author + "<br>");
</script>
</body>
</html>

Defining Methods for an Object:

The previous examples demonstrate how the constructor creates the object and assigns properties. But we need to complete the definition of an object by assigning methods to it.

Example:

Here is a simple example to show how to add a function along with an object:
<html>
<head>
<title>User-defined objects</title>
<script type="text/javascript">

// Define a function which will work as a method
function addPrice(amount){
    this.price = amount; 
}

function book(title, author){
    this.title = title; 
    this.author  = author;
    this.addPrice = addPrice; // Assign that method as property.
}

</script>
</head>
<body>
<script type="text/javascript">
   var myBook = new book("Perl", "Mohtashim");
   myBook.addPrice(100);
   document.write("Book title is : " + myBook.title + "<br>");
   document.write("Book author is : " + myBook.author + "<br>");
   document.write("Book price is : " + myBook.price + "<br>");
</script>
</body>
</html>

The with Keyword:

The with keyword is used as a kind of shorthand for referencing an object's properties or methods.
The object specified as an argument to with becomes the default object for the duration of the block that follows. The properties and methods for the object can be used without naming the object.

Syntax:

with (object){
    properties used without the object name and dot
}

Example:

<html>
<head>
<title>User-defined objects</title>
<script type="text/javascript">

// Define a function which will work as a method
function addPrice(amount){
    with(this){
       price = amount; 
    }
}
function book(title, author){
    this.title = title; 
    this.author  = author;
    this.price = 0;
    this.addPrice = addPrice; // Assign that method as property.
}
</script>
</head>
<body>
<script type="text/javascript">
   var myBook = new book("Perl", "Mohtashim");
   myBook.addPrice(100);
   document.write("Book title is : " + myBook.title + "<br>");
   document.write("Book author is : " + myBook.author + "<br>");
   document.write("Book price is : " + myBook.price + "<br>");
</script>
</body>
</html>

JavaScript Native Objects:

JavaScript has several built-in or native objects. These objects are accessible anywhere in your program and will work the same way in any browser running in any operating system.
Here is the list of all important JavaScript Native Objects:
  • JavaScript Number Object

    The Number object represents numerical date, either integers or floating-point numbers. In general, you do not need to worry about Number objects because the browser automatically converts number literals to instances of the number class.

    Syntax:

    Creating a number object:
    var val = new Number(number);
    
    If the argument cannot be converted into a number, it returns NaN (Not-a-Number).

    Number Properties:

    Here is a list of each property and its description.
    PropertyDescription
    MAX_VALUEThe largest possible value a number in JavaScript can have 1.7976931348623157E+308
    MIN_VALUEThe smallest possible value a number in JavaScript can have 5E-324
    NaNEqual to a value that is not a number.
    NEGATIVE_INFINITYA value that is less than MIN_VALUE.
    POSITIVE_INFINITYA value that is greater than MAX_VALUE
    prototypeA static property of the Number object. Use the prototype property to assign new properties and methods to the Number object in the current document

    Number Methods

    The Number object contains only the default methods that are part of every object's definition.
    MethodDescription
    constructor()Returns the function that created this object's instance. By default this is the Number object.
    toExponential()Forces a number to display in exponential notation, even if the number is in the range in which JavaScript normally uses standard notation.
    toFixed()Formats a number with a specific number of digits to the right of the decimal.
    toLocaleString()Returns a string value version of the current number in a format that may vary according to a browser's locale settings.
    toPrecision()Defines how many total digits (including digits to the left and right of the decimal) to display of a number.
    toString()Returns the string representation of the number's value.
    valueOf()Returns the number's value.
  • JavaScript Boolean Object

    The Boolean object represents two values either "true" or "false".

    Syntax:

    Creating a boolean object:
    var val = new Boolean(value);
    
    If value parameter is omitted or is 0, -0, null, false, NaN, undefined, or the empty string (""), the object has an initial value of false.

    Boolean Properties:

    Here is a list of each property and their description.
    PropertyDescription
    constructor Returns a reference to the Boolean function that created the object.
    prototypeThe prototype property allows you to add properties and methods to an object.

    Boolean Methods

    Here is a list of each method and its description.
    MethodDescription
    toSource()Returns a string containing the source of the Boolean object; you can use this string to create an equivalent object.
    toString()Returns a string of either "true" or "false" depending upon the value of the object.
    valueOf()Returns the primitive value of the Boolean object.
  • JavaScript String Object

    The String object let's you work with a series of characters and wraps Javascript's string primitive data type with a number of helper methods.
    Because Javascript automatically converts between string primitives and String objects, you can call any of the helper methods of the String object on a string primitive.

    Syntax:

    Creating a String object:
    var val = new String(string);
    
    The string parameter is series of characters that has been properly encoded.

    String Properties:

    Here is a list of each property and their description.
    PropertyDescription
    constructor Returns a reference to the String function that created the object.
    length Returns the length of the string.
    prototypeThe prototype property allows you to add properties and methods to an object.

    String Methods

    Here is a list of each method and its description.
    MethodDescription
    charAt()Returns the character at the specified index.
    charCodeAt()Returns a number indicating the Unicode value of the character at the given index.
    concat()Combines the text of two strings and returns a new string.
    indexOf()Returns the index within the calling String object of the first occurrence of the specified value, or -1 if not found.
    lastIndexOf()Returns the index within the calling String object of the last occurrence of the specified value, or -1 if not found.
    localeCompare()Returns a number indicating whether a reference string comes before or after or is the same as the given string in sort order.
    match()Used to match a regular expression against a string.
    replace()Used to find a match between a regular expression and a string, and to replace the matched substring with a new substring.
    search()Executes the search for a match between a regular expression and a specified string.
    slice()Extracts a section of a string and returns a new string.
    split()Splits a String object into an array of strings by separating the string into substrings.
    substr()Returns the characters in a string beginning at the specified location through the specified number of characters.
    substring()Returns the characters in a string between two indexes into the string.
    toLocaleLowerCase()The characters within a string are converted to lower case while respecting the current locale.
    toLocaleUpperCase()The characters within a string are converted to upper case while respecting the current locale.
    toLowerCase()Returns the calling string value converted to lower case.
    toString()Returns a string representing the specified object.
    toUpperCase()Returns the calling string value converted to uppercase.
    valueOf()Returns the primitive value of the specified object.

    String HTML wrappers

    Here is a list of each method which returns a copy of the string wrapped inside the appropriate HTML tag.
    MethodDescription
    anchor()Creates an HTML anchor that is used as a hypertext target.
    big()Creates a string to be displayed in a big font as if it were in a <big> tag.
    blink()Creates a string to blink as if it were in a <blink> tag.
    bold()Creates a string to be displayed as bold as if it were in a <b> tag.
    fixed()Causes a string to be displayed in fixed-pitch font as if it were in a <tt> tag
    fontcolor()Causes a string to be displayed in the specified color as if it were in a <font color="color"> tag.
    fontsize()Causes a string to be displayed in the specified font size as if it were in a <font size="size"> tag.
    italics()Causes a string to be italic, as if it were in an <i> tag.
    link()Creates an HTML hypertext link that requests another URL.
    small()Causes a string to be displayed in a small font, as if it were in a <small> tag.
    strike()Causes a string to be displayed as struck-out text, as if it were in a <strike> tag.
    sub()Causes a string to be displayed as a subscript, as if it were in a <sub> tag
    sup()Causes a string to be displayed as a superscript, as if it were in a <sup> tag
  • JavaScript Array Object

    The Array object let's you store multiple values in a single variable.

    Syntax:

    Creating a Array object:
    var fruits = new Array( "apple", "orange", "mango" );
    
    The Array parameter is a list of strings or integers. When you specify a single numeric parameter with the Array constructor, you specify the initial length of the array. The maximum length allowed for an array is 4,294,967,295.
    You can create array by simply assigning values as follows:
    var fruits = [ "apple", "orange", "mango" ];
    
    You will use ordinal numbers to access and to set values inside an array as follows:
    • fruits[0] is the first element
    • fruits[1] is the second element
    • fruits[2] is the third element

    Array Properties:

    Here is a list of each property and their description.
    PropertyDescription
    constructor Returns a reference to the array function that created the object.
    indexThe property represents the zero-based index of the match in the string
    inputThis property is only present in arrays created by regular expression matches.
    length Reflects the number of elements in an array.
    prototypeThe prototype property allows you to add properties and methods to an object.

    Array Methods

    Here is a list of each method and its description.
    MethodDescription
    concat()Returns a new array comprised of this array joined with other array(s) and/or value(s).
    every()Returns true if every element in this array satisfies the provided testing function.
    filter()Creates a new array with all of the elements of this array for which the provided filtering function returns true.
    forEach()Calls a function for each element in the array.
    indexOf()Returns the first (least) index of an element within the array equal to the specified value, or -1 if none is found.
    join()Joins all elements of an array into a string.
    lastIndexOf()Returns the last (greatest) index of an element within the array equal to the specified value, or -1 if none is found.
    map()Creates a new array with the results of calling a provided function on every element in this array.
    pop()Removes the last element from an array and returns that element.
    push()Adds one or more elements to the end of an array and returns the new length of the array.
    reduce()Apply a function simultaneously against two values of the array (from left-to-right) as to reduce it to a single value.
    reduceRight()Apply a function simultaneously against two values of the array (from right-to-left) as to reduce it to a single value.
    reverse()Reverses the order of the elements of an array -- the first becomes the last, and the last becomes the first.
    shift()Removes the first element from an array and returns that element.
    slice()Extracts a section of an array and returns a new array.
    some()Returns true if at least one element in this array satisfies the provided testing function.
    toSource()Represents the source code of an object
    sort()Sorts the elements of an array.
    splice()Adds and/or removes elements from an array.
    toString()Returns a string representing the array and its elements.
    unshift()Adds one or more elements to the front of an array and returns the new length of the array.
  • JavaScript Date Object

    The Date object is a datatype built into the JavaScript language. Date objects are created with the new Date( ) as shown below.
    Once a Date object is created, a number of methods allow you to operate on it. Most methods simply allow you to get and set the year, month, day, hour, minute, second, and millisecond fields of the object, using either local time or UTC (universal, or GMT) time.
    The ECMAScript standard requires the Date object to be able to represent any date and time, to millisecond precision, within 100 million days before or after 1/1/1970. This is a range of plus or minus 273,785 years, so the JavaScript is able to represent date and time till year 275755.

    Syntax:

    Here are different variant of Date() constructor:
    new Date( )
    new Date(milliseconds)
    new Date(datestring)
    new Date(year,month,date[,hour,minute,second,millisecond ])
    
    Note: Paramters in the brackets are always optional
    Here is the description of the parameters:
  • No Argument: With no arguments, the Date( ) constructor creates a Date object set to the current date and time.
  • milliseconds: When one numeric argument is passed, it is taken as the internal numeric representation of the date in milliseconds, as returned by the getTime( ) method. For example, passing the argument 5000 creates a date that represents five seconds past midnight on 1/1/70.
  • datestring:When one string argument is passed, it is a string representation of a date, in the format accepted by the Date.parse( ) method.
  • 7 agruments: To use the last form of constructor given above, Here is the description of each argument:
    1. year: Integer value representing the year. For compatibility (in order to avoid the Y2K problem), you should always specify the year in full; use 1998, rather than 98.
    2. month: Integer value representing the month, beginning with 0 for January to 11 for December.
    3. date: Integer value representing the day of the month.
    4. hour: Integer value representing the hour of the day (24-hour scale).
    5. minute: Integer value representing the minute segment of a time reading.
    6. second: Integer value representing the second segment of a time reading.
    7. millisecond: Integer value representing the millisecond segment of a time reading.

Date Properties:

Here is a list of each property and their description.
PropertyDescription
constructorSpecifies the function that creates an object's prototype.
prototypeThe prototype property allows you to add properties and methods to an object.

Date Methods:

Here is a list of each method and its description.
MethodDescription
Date()Returns today's date and time
getDate()Returns the day of the month for the specified date according to local time.
getDay()Returns the day of the week for the specified date according to local time.
getFullYear()Returns the year of the specified date according to local time.
getHours()Returns the hour in the specified date according to local time.
getMilliseconds()Returns the milliseconds in the specified date according to local time.
getMinutes()Returns the minutes in the specified date according to local time.
getMonth()Returns the month in the specified date according to local time.
getSeconds()Returns the seconds in the specified date according to local time.
getTime()Returns the numeric value of the specified date as the number of milliseconds since January 1, 1970, 00:00:00 UTC.
getTimezoneOffset()Returns the time-zone offset in minutes for the current locale.
getUTCDate()Returns the day (date) of the month in the specified date according to universal time.
getUTCDay()Returns the day of the week in the specified date according to universal time.
getUTCFullYear()Returns the year in the specified date according to universal time.
getUTCHours()Returns the hours in the specified date according to universal time.
getUTCMilliseconds()Returns the milliseconds in the specified date according to universal time.
getUTCMinutes()Returns the minutes in the specified date according to universal time.
getUTCMonth()Returns the month in the specified date according to universal time.
getUTCSeconds()Returns the seconds in the specified date according to universal time.
getYear()Deprecated - Returns the year in the specified date according to local time. Use getFullYear instead.
setDate()Sets the day of the month for a specified date according to local time.
setFullYear()Sets the full year for a specified date according to local time.
setHours()Sets the hours for a specified date according to local time.
setMilliseconds()Sets the milliseconds for a specified date according to local time.
setMinutes()Sets the minutes for a specified date according to local time.
setMonth()Sets the month for a specified date according to local time.
setSeconds()Sets the seconds for a specified date according to local time.
setTime()Sets the Date object to the time represented by a number of milliseconds since January 1, 1970, 00:00:00 UTC.
setUTCDate()Sets the day of the month for a specified date according to universal time.
setUTCFullYear()Sets the full year for a specified date according to universal time.
setUTCHours()Sets the hour for a specified date according to universal time.
setUTCMilliseconds()Sets the milliseconds for a specified date according to universal time.
setUTCMinutes()Sets the minutes for a specified date according to universal time.
setUTCMonth()Sets the month for a specified date according to universal time.
setUTCSeconds()Sets the seconds for a specified date according to universal time.
setYear()Deprecated - Sets the year for a specified date according to local time. Use setFullYear instead.
toDateString()Returns the "date" portion of the Date as a human-readable string.
toGMTString()Deprecated - Converts a date to a string, using the Internet GMT conventions. Use toUTCString instead.
toLocaleDateString()Returns the "date" portion of the Date as a string, using the current locale's conventions.
toLocaleFormat()Converts a date to a string, using a format string.
toLocaleString()Converts a date to a string, using the current locale's conventions.
toLocaleTimeString()Returns the "time" portion of the Date as a string, using the current locale's conventions.
toSource()Returns a string representing the source for an equivalent Date object; you can use this value to create a new object.
toString()Returns a string representing the specified Date object.
toTimeString()Returns the "time" portion of the Date as a human-readable string.
toUTCString()Converts a date to a string, using the universal time convention.
valueOf()Returns the primitive value of a Date object.

Date Static Methods:

In addition to the many instance methods listed previously, the Date object also defines two static methods. These methods are invoked through the Date( ) constructor itself:
MethodDescription
Date.parse( )Parses a string representation of a date and time and returns the internal millisecond representation of that date.
Date.UTC( )Returns the millisecond representation of the specified UTC date and time.

  • JavaScript Math Object

    The math object provides you properties and methods for mathematical constants and functions.
    Unlike the other global objects, Math is not a constructor. All properties and methods of Math are static and can be called by using Math as an object without creating it.
    Thus, you refer to the constant pi as Math.PI and you call the sine function as Math.sin(x), where x is the method's argument.

    Syntax:

    Here is the simple syntax to call properties and methods of Math.
    var pi_val = Math.PI;
    var sine_val = Math.sin(30);
    

    Math Properties:

    Here is a list of each property and their description.
    PropertyDescription
    E Euler's constant and the base of natural logarithms, approximately 2.718.
    LN2 Natural logarithm of 2, approximately 0.693.
    LN10 Natural logarithm of 10, approximately 2.302.
    LOG2E Base 2 logarithm of E, approximately 1.442.
    LOG10E Base 10 logarithm of E, approximately 0.434.
    PI Ratio of the circumference of a circle to its diameter, approximately 3.14159.
    SQRT1_2 Square root of 1/2; equivalently, 1 over the square root of 2, approximately 0.707.
    SQRT2 Square root of 2, approximately 1.414.

    Math Methods

    Here is a list of each method and its description.
    MethodDescription
    abs()Returns the absolute value of a number.
    acos()Returns the arccosine (in radians) of a number.
    asin()Returns the arcsine (in radians) of a number.
    atan()Returns the arctangent (in radians) of a number.
    atan2()Returns the arctangent of the quotient of its arguments.
    ceil()Returns the smallest integer greater than or equal to a number.
    cos()Returns the cosine of a number.
    exp()Returns EN, where N is the argument, and E is Euler's constant, the base of the natural logarithm.
    floor()Returns the largest integer less than or equal to a number.
    log()Returns the natural logarithm (base E) of a number.
    max()Returns the largest of zero or more numbers.
    min()Returns the smallest of zero or more numbers.
    pow()Returns base to the exponent power, that is, base exponent.
    random()Returns a pseudo-random number between 0 and 1.
    round()Returns the value of a number rounded to the nearest integer.
    sin()Returns the sine of a number.
    sqrt()Returns the square root of a number.
    tan()Returns the tangent of a number.
    toSource()Returns the string "Math".
  • JavaScript RegExp Object

    A regular expression is an object that describes a pattern of characters.
    The JavaScript RegExp class represents regular expressions, and both String and RegExp define methods that use regular expressions to perform powerful pattern-matching and search-and-replace functions on text.

    Syntax:

    A regular expression could be defined with the RegExp( ) constructor like this:
    var pattern = new RegExp(pattern, attributes);
    
    or simply
    
    var pattern = /pattern/attributes;
    
    Here is the description of the parameters:
  • pattern: A string that specifies the pattern of the regular expression or another regular expression.
  • attributes: An optional string containing any of the "g", "i", and "m" attributes that specify global, case-insensitive, and multiline matches, respectively.

Brackets:

Brackets ([]) have a special meaning when used in the context of regular expressions. They are used to find a range of characters.
ExpressionDescription
[...] Any one character between the brackets.
[^...] Any one character not between the brackets.
[0-9] It matches any decimal digit from 0 through 9.
[a-z] It matches any character from lowercase a through lowercase z.
[A-Z] It matches any character from uppercase A through uppercase Z.
[a-Z] It matches any character from lowercase a through uppercase Z.
The ranges shown above are general; you could also use the range [0-3] to match any decimal digit ranging from 0 through 3, or the range [b-v] to match any lowercase character ranging from b through v.

Quantifiers:

The frequency or position of bracketed character sequences and single characters can be denoted by a special character. Each pecial character having a specific connotation. The +, *, ?, and $ flags all follow a character sequence.
ExpressionDescription
p+ It matches any string containing at least one p.
p* It matches any string containing zero or more p's.
p? It matches any string containing one or more p's.
p{N} It matches any string containing a sequence of N p's
p{2,3} It matches any string containing a sequence of two or three p's.
p{2, } It matches any string containing a sequence of at least two p's.
p$ It matches any string with p at the end of it.
^p It matches any string with p at the beginning of it.

Examples:

Following examples will clear your concepts about matching chracters.
ExpressionDescription
[^a-zA-Z] It matches any string not containing any of the characters ranging from a through z and A through Z.
p.p It matches any string containing p, followed by any character, in turn followed by another p.
^.{2}$ It matches any string containing exactly two characters.
<b>(.*)</b> It matches any string enclosed within <b> and </b>.
p(hp)* It matches any string containing a p followed by zero or more instances of the sequence hp.

Literal characters:

CharacterDescription
AlphanumericItself
\0The NUL character (\u0000)
\t Tab (\u0009)
\nNewline (\u000A)
\v Vertical tab (\u000B)
\fForm feed (\u000C)
\r Carriage return (\u000D)
\xnnThe Latin character specified by the hexadecimal number nn; for example, \x0A is the same as \n
\uxxxxThe Unicode character specified by the hexadecimal number xxxx; for example, \u0009 is the same as \t
\cX The control character ^X; for example, \cJ is equivalent to the newline character \n

Metacharacters

A metacharacter is simply an alphabetical character preceded by a backslash that acts to give the combination a special meaning.
For instance, you can search for large money sums using the '\d' metacharacter: /([\d]+)000/, Here \d will search for any string of numerical character.
Following is the list of metacharacters which can be used in PERL Style Regular Expressions.
Character  Description
.              a single character
\s             a whitespace character (space, tab, newline)
\S             non-whitespace character
\d             a digit (0-9)
\D             a non-digit
\w             a word character (a-z, A-Z, 0-9, _)
\W             a non-word character
[\b]           a literal backspace (special case).
[aeiou]        matches a single character in the given set
[^aeiou]       matches a single character outside the given set
(foo|bar|baz)  matches any of the alternatives specified

Modifiers

Several modifiers are available that can make your work with regexps much easier, like case sensitivity, searching in multiple lines etc.
ModifierDescription
iPerform case-insensitive matching.
m Specifies that if the string has newline or carriage return characters, the ^ and $ operators will now match against a newline boundary, instead of a string boundary
g Perform a global matchthat is, find all matches rather than stopping after the first match.

RegExp Properties:

Here is a list of each property and their description.
PropertyDescription
constructorSpecifies the function that creates an object's prototype.
globalSpecifies if the "g" modifier is set.
ignoreCaseSpecifies if the "i" modifier is set.
lastIndexThe index at which to start the next match.
multilineSpecifies if the "m" modifier is set.
sourceThe text of the pattern.

RegExp Methods:

Here is a list of each method and its description.
MethodDescription
exec()Executes a search for a match in its string parameter.
test()Tests for a match in its string parameter.
toSource()Returns an object literal representing the specified object; you can use this value to create a new object.
toString()Returns a string representing the specified object.

Javascript - Page Printing

Many times you would like to give a button at your webpage to print out the content of that web page via an actual printer.
JavaScript helps you to implement this functionality using print function of window object.
The JavaScript print function window.print() will print the current web page when executed. You can call this function directly using onclick event as follows:
<head>
<script type="text/javascript">
<!--
//-->
</script>
</head>
<body>
<form>
<input type="button" value="Print" onclick="window.print()" />
</form>
</body>
This will produce following button which let you print this page. Try it by clicking:
This serves your purpose to get page printed out, but this is not a recommended way of giving printing facility. A printer friendly page is really just a page with text, no images, graphics, or advertising.
You can do one of the followings to make a page printer friendly:
  • Make a copy of the page and leave out unwanted text and graphics, then link to that printer friendly page from the original.
  • If you do not want to keep extra copy of a page then you can mark your printable text using proper comments like <!-- PRINT STARTS HERE -->..... <!-- PRINT ENDS HERE --> and then you can use PERL or any other script in background to purge printable text and display for final printing. Our site is using same method to give print facility to our site visitors.

How to print a page:

If someone is providing none of the above facilities then you can use browser's standard toolbar to get web pages printed out. Follow the link as follows:
File --> Print --> Click OK button.

JavaScript - Void Keyword

The void is an important keyword in JavaScript which can be used as a unary operator that appears before its single operand, which may be of any type.
This operator specifies an expression to be evaluated without returning a value. Its syntax could be one of the following:
<head>
<script type="text/javascript">
<!--
void func()
javascript:void func()

or:

void(func())
javascript:void(func())
//-->
</script>
</head>

Example 1:

The most common use for this operator is in a client-side javascript: URL, where it allows you to evaluate an expression for its side effects without the browser displaying the value of the evaluated expression.
Here the expression alert('Warning!!!') is evaluated but it is not loaded back into the current document:
<head>
<script type="text/javascript">
<!--
//-->
</script>
</head>
<body>
<a href="javascript:void(alert('Warning!!!'))">Click me!</a>
</body>

Example 2:

Another example the following link does nothing because the expression "0" has no effect in JavaScript. Here the expression "0" is evaluated but it is not loaded back into the current document:
<head>
<script type="text/javascript">
<!--
//-->
</script>
</head>
<body>
<a href="javascript:void(0))">Click me!</a>
</body>

Example 3:

Another use for void is to purposely generate the undefined value as follows:
<head>
<script type="text/javascript">
<!--
function getValue(){
   var a,b,c;

   a = void ( b = 5, c = 7 );
   document.write('a = ' + a + ' b = ' + b +' c = ' + c );
}
//-->
</script>
</head>

JavaScript - Dialog Boxes

JavaScript supports three important types of dialog boxes. These dialog boxes can be used to raise and alert, or to get confirmation on any input or to have a kind of input from the users.
Here we will see each dialog box one by one:

Alert Dialog Box:

An alert dialog box is mostly used to give a warning message to the users. Like if one input field requires to enter some text but user does not enter that field then as a part of validation you can use alert box to give warning message as follows:
<head>
<script type="text/javascript">
<!--
   alert("Warning Message");
//-->
</script>
</head>
Nonetheless, an alert box can still be used for friendlier messages. Alert box gives only one button "OK" to select and proceed.

Confirmation Dialog Box:

A confirmation dialog box is mostly used to take user's consent on any option. It displays a dialog box with two buttons: OK and Cancel.
If the user clicks on OK button the window method confirm() will return true. If the user clicks on the Cancel button confirm() returns false. You can use confirmation dialog box as follows:
<head>
<script type="text/javascript">
<!--
   var retVal = confirm("Do you want to continue ?");
   if( retVal == true ){
      alert("User wants to continue!");
   return true;
   }else{
      alert("User does not want to continue!");
   return false;
   }
//-->
</script>
</head>

Prompt Dialog Box:

The prompt dialog box is very useful when you want to pop-up a text box to get user input. Thus it enable you to interact with the user. The user needs to fill in the field and then click OK.
This dialog box is displayed using a method called prompt() which takes two parameters (i) A label which you want to display in the text box (ii) A default string to display in the text box.
This dialog box with two buttons: OK and Cancel. If the user clicks on OK button the window method prompt() will return entered value from the text box. If the user clicks on the Cancel button the window method prompt() returns null.
You can use prompt dialog box as follows:
<head>
<script type="text/javascript">
<!--
   var retVal = prompt("Enter your name : ", "your name here");
   alert("You have entered : " +  retVal );
//-->
</script>
</head>

JavaScript - Page Redirection

What is page redirection ?

When you click a URL to reach to a page X but internally you are directed to another page Y that simply happens because of page re-direction. This concept is different from JavaScript Page Refresh.
There could be various reasons why you would like to redirect from original page. I'm listing down few of the reasons:
  • You did not like the name of your domain and you are moving to a new one. Same time you want to direct your all visitors to new site. In such case you can maintain your old domain but put a single page with a page re-direction so that your all old domain visitors can come to your new domain.
  • You have build-up various pages based on browser versions or their names or may be based on different countries, then instead of using your server side page redirection you can use client side page redirection to land your users on appropriate page.
  • The Search Engines may have already indexed your pages. But while moving to another domain then you would not like to lose your visitors coming through search engines. So you can use client side page redirection. But keep in mind this should not be done to make search engine a fool otherwise this could get your web site banned.

How Page Re-direction works ?

Example 1:

This is very simple to do a page redirect using JavaScript at client side. To redirect your site visitors to a new page, you just need to add a line in your head section as follows:
<head>
<script type="text/javascript">
<!--
   window.location="http://www.newlocation.com";
//-->
</script>
</head>

Example 2:

You can show an appropriate message to your site visitors before redirecting them to a new page. This would need a bit time delay to load a new page. Following is the simple example to implement the same:
<head>
<script type="text/javascript">
<!--
function Redirect()
{
    window.location="http://www.newlocation.com";
}

document.write("You will be redirected to main page in 10 sec.");
setTimeout('Redirect()', 10000);
//-->
</script>
</head>
Here setTimeout() is a built-in JavaScript function which can be used to execute another function after a given time interval.

Example 3:

Following is the example to redirect site visitors on different pages based on their browsers :
<head>
<script type="text/javascript">
<!--
var browsername=navigator.appName; 
if( browsername == "Netscape" )
{ 
   window.location="http://www.location.com/ns.htm";
}
else if ( browsername =="Microsoft Internet Explorer")
{
   window.location="http://www.location.com/ie.htm";
}
else
{
  window.location="http://www.location.com/other.htm";
}
//-->
</script>
</head>


JavaScript and Cookies

What are Cookies ?

Web Browser and Server use HTTP protocol to communicate and HTTP is a stateless protocol. But for a commercial website it is required to maintain session information among different pages. For example one user registration ends after completing many pages. But how to maintain user's session information across all the web pages.
In many situations, using cookies is the most efficient method of remembering and tracking preferences, purchases, commissions, and other information required for better visitor experience or site statistics.

How It Works ?

Your server sends some data to the visitor's browser in the form of a cookie. The browser may accept the cookie. If it does, it is stored as a plain text record on the visitor's hard drive. Now, when the visitor arrives at another page on your site, the browser sends the same cookie to the server for retrieval. Once retrieved, your server knows/remembers what was stored earlier.
Cookies are a plain text data record of 5 variable-length fields:
  • Expires : The date the cookie will expire. If this is blank, the cookie will expire when the visitor quits the browser.
  • Domain : The domain name of your site.
  • Path : The path to the directory or web page that set the cookie. This may be blank if you want to retrieve the cookie from any directory or page.
  • Secure : If this field contains the word "secure" then the cookie may only be retrieved with a secure server. If this field is blank, no such restriction exists.
  • Name=Value : Cookies are set and retrieved in the form of key and value pairs.
Cookies were originally designed for CGI programming and cookies' data is automatically transmitted between the web browser and web server, so CGI scripts on the server can read and write cookie values that are stored on the client.
JavaScript can also manipulate cookies using the cookie property of the Document object. JavaScript can read, create, modify, and delete the cookie or cookies that apply to the current web page.

Storing Cookies:

The simplest way to create a cookie is to assign a string value to the document.cookie object, which looks like this:

Syntax:

document.cookie = "key1=value1;key2=value2;expires=date";
Here expires attribute is option. If you provide this attribute with a valid date or time then cookie will expire at the given date or time and after that cookies' value will not be accessible.
Note: Cookie values may not include semicolons, commas, or whitespace. For this reason, you may want to use the JavaScript escape() function to encode the value before storing it in the cookie. If you do this, you will also have to use the corresponding unescape() function when you read the cookie value.

Example:

Following is the example to set a customer name in input cookie.
<html>
<head>
<script type="text/javascript">
<!--
function WriteCookie()
{
   if( document.myform.customer.value == "" ){
      alert("Enter some value!");
      return;
   }

   cookievalue= escape(document.myform.customer.value) + ";";
   document.cookie="name=" + cookievalue;
   alert("Setting Cookies : " + "name=" + cookievalue );
}
//-->
</script>
</head>
<body>
<form name="myform" action="">
Enter name: <input type="text" name="customer"/>
<input type="button" value="Set Cookie" onclick="WriteCookie();"/>
</form>
</body>
</html>
This will produce following result. Now enter something in the text box and press the button "Set Cookie" to set the cookies.
Enter name:
Now your machine has a cookie called name. You can set multiple cookies using multiple key=value pairs separated by comma.
You will learn how to read this cookie in next section.

Reading Cookies:

Reading a cookie is just as simple as writing one, because the value of the document.cookie object is the cookie. So you can use this string whenever you want to access the cookie.
The document.cookie string will keep a list of name=value pairs separated by semicolons, where name is the name of a cookie and value is its string value.
You can use strings' split() function to break the string into key and values as follows:

Example:

Following is the example to get the cookies set in previous section.
<html>
<head>
<script type="text/javascript">
<!--
function ReadCookie()
{
   var allcookies = document.cookie;
   alert("All Cookies : " + allcookies );

   // Get all the cookies pairs in an array
   cookiearray  = allcookies.split(';');

   // Now take key value pair out of this array
   for(var i=0; i<cookiearray.length; i++){
      name = cookiearray[i].split('=')[0];
      value = cookiearray[i].split('=')[1];
      alert("Key is : " + name + " and Value is : " + value);
   }
}
//-->
</script>
</head>
<body>
<form name="myform" action="">
<input type="button" value="Get Cookie" onclick="ReadCookie()"/>
</form>
</body>
</html>
Note: Here length is a method of Array class which returns the length of an array. We will discuss Arrays in a separate chapter. By that time please try to digest it.
This will produce following result. Now press the button "Get Cookie" to see the cookies which you have set in previous section.
Note: There may be some other cookies already set on your machine. So above code will show you all the cookies set at your machine.

Setting the Cookies Expiration Date:

You can extend the life of a cookie beyond the current browser session by setting an expiration date and saving the expiration date within the cookie. This can be done by setting the expires attribute to a date and time.

Example:

The following example illustrates how to set cookie expiration date after 1 Month :
<html>
<head>
<script type="text/javascript">
<!--
function WriteCookie()
{
   var now = new Date();
   now.setMonth( now.getMonth() + 1 ); 
   cookievalue = escape(document.myform.customer.value) + ";"
   document.cookie="name=" + cookievalue;
   document.cookie = "expires=" + now.toUTCString() + ";"
   alert("Setting Cookies : " + "name=" + cookievalue );
}
//-->
</script>
</head>
<body>
<form name="formname" action="">
Enter name: <input type="text" name="customer"/>
<input type="button" value="Set Cookie" onclick="WriteCookie()"/>
</form>
</body>
</html>

Deleting a Cookie:

Sometimes you will want to delete a cookie so that subsequent attempts to read the cookie return nothing. To do this, you just need to set the expiration date to a time in the past.

Example:

The following example illustrates how to delete cookie by setting expiration date one Month in past :
<html>
<head>
<script type="text/javascript">
<!--
function WriteCookie()
{
   var now = new Date();
   now.setMonth( now.getMonth() - 1 ); 
   cookievalue = escape(document.myform.customer.value) + ";"
   document.cookie="name=" + cookievalue;
   document.cookie = "expires=" + now.toUTCString() + ";"
   alert("Setting Cookies : " + "name=" + cookievalue );
}
//-->
</script>
</head>
<body>
<form name="formname" action="">
Enter name: <input type="text" name="customer"/>
<input type="button" value="Set Cookie" onclick="WriteCookie()"/>
</form>
</body>
</html>
Note: Instead of setting date, you can see new time using setTime() function.